The Halo Reach beta is officially underway, and Bungie is scrambling to address the technical problems resulting from the incoming crush of players.

Bungie acknowledged in a recent post on their offical site their backend servers are “getting hammered” (via Kotaku).

“We’re aware and working to resolve slow matchmaking times and inaccessible playlists. As soon as we’re back up and running at full capacity, we’ll make some noise. Stay tuned for more information and thanks for your patience,” a representative wrote.

Related posts:

  1. Over a Million Players Show up for Day-One of Halo: Reach Beta
  2. Halo: Reach “is it” for Bungie
  3. Halo Reach Details Discussed on New Bungie Podcast
  4. Halo: Reach beta expected to reach 3mil players
  5. E3 2010 Coverage – Machinima – Halo Reach Party with Brian Jarrard & Lars Bakken (Bungie)

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Related posts:

  1. Over a Million Players Show up for Day-One of Halo: Reach Beta
  2. Halo: Reach “is it” for Bungie
  3. Halo Reach Details Discussed on New Bungie Podcast
  4. Halo: Reach beta expected to reach 3mil players
  5. E3 2010 Coverage – Machinima – Halo Reach Party with Brian Jarrard & Lars Bakken (Bungie)



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